2D pixel art
The current visual direction centers on 2D pixel art and a small, lively forge.
JINJAKSA · COMPANY AND PRODUCT
JINJAKSA (진작사) is a registered sole proprietorship and independent game studio in South Korea, founded in February 2026. We are developing 대장장이 키우기, a mobile idle blacksmith game.
01 — COMPANY
JINJAKSA develops mobile games with Unity and C#. Our current project combines 2D pixel art, automatic crafting and sales, forge growth, and weapon collection.
02 — OUR GAME
A MOBILE IDLE BLACKSMITH GAME
A portrait mobile idle game about running a blacksmith shop. Customers order weapons; the shop crafts and sells them automatically. Players develop the forge and discover weapons for a collection. Optional hammer taps accelerate crafting, while the core loop progresses without continuous tapping.
Actual Unity development captures from September–October 2026. Screens and content may change before release.

Take orders and craft weapons.
View capture ↗
Develop the smith’s abilities and mastery.
View capture ↗
Work through daily and weekly goals.
View capture ↗
Explore weapons and your best crafting records.
View capture ↗The current visual direction centers on 2D pixel art and a small, lively forge.
Built in Unity with C#. Development targets Android first, with iOS planned.
The game is not publicly released. We are refining gameplay, progression, localization, and presentation before launch.
03 — CONTACT
For company inquiries, game questions, and collaboration proposals.